Released in the US on November 6th, 2006, Elite Beat Agents is perhaps one of the greatest music / rhythm games of its time, with its absurd plots and a splendid sense of humor. Each song / mission in the game sets the stage with a striking comic-like style, depicting a crazy tale on the brink of disaster. It is in these moments of utmost distress that these trio of Elite Beat Agents are sent to dance and cheer the woeful characters back into good favor, accompanied by a selection of slick tunes to boot. Making great use of the Nintendo DS dual screens, players will tap, trace, and spin their dance moves on the bottom screens as the story unfolds on the top screen. Depending on the accuracy and timing of the player's gameplay, the story will react accordingly and offers a multitude of scenes and endings of negative and/or positive effect.
Elite Beat Agents is in fact the spiritual sequel to the popular Osu! Tatakae! Ouendan in Japan. Due to a surprisingly high import rate, this game was considered to be adapted for other regions. As such, for the North American version that became Elite Beat Agents, the gakuran-wearing cheerleaders became the trio of government agents and many western references were instead incorporated, such as the famous phrase of "Agents are go!" being derived from Thunderbirds and NASA as such. Despite high praise, the game unfortunately did not sell as great as hoped. Still, developers remain hopeful to try again in the future. With such a superb sense of style and charm, I certainly share those sentiments and will keep on grooving in the meantime. And if they should really need some help to get a sequel globalized, I'm sure a certain trio of swinging agents would be more than willing to give them some empowering motivation.
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