Genre: Action RPG
Players: 1
Playtime: 40 hours (Includes beating the game and completing a good portion of side quests and kingdom building)
The original Ni No Kuni: Wrath of the White Witch marked an ambitious RPG developed through the collaborative efforts of game company Level-5 Inc and animation film-makers Studio Ghibli. The result was quite impressive and incredibly charming, like being able to walk inside and interact with one of Studio Ghibli's beloved movies. Five years later, we now see a return to this magical kingdom with its sequel Ni No Kuni II: Revenant Kingdom. While Studio Ghibli is no longer part of this project, the developers of Level-5 still strive to carry the same polish and charm of its aesthetic wonder, while expanding upon the gameplay in bold new ways to tell a whole new story. Is this ambitious sequel able to find the same success again though? Let's gather our Higgledies and jump into the fro of the pros and cons to be found.
Art Direction / Animation
A gorgeous shot of King Evan and crew starting their new kingdom of Evermore. |
Character Design
So many varied and interesting characters to be found in this game, many of which can be recruited to your kingdom. |
World Building
Much of the joy and wonder to be found in this game comes from visiting the many creative and fantastical locations, both the new and familiar alike. Each kingdom features such a distinctive theme and attention to detail that makes for a captivating experience to poke around and explore. And the layout of each kingdom, though not terribly complex, still incorporates enough variety in shape, form, and elevation to make each location a memorable destination.
So many beautiful and imaginative sights to behold in the many realms of this magical world. |
Shallow Gameplay
Get ready to dodge, attack, retreat, and repeat. There is little change to the process the entire game. |
The same can be said for the many other various types of gameplay mechanics to be found in this game, of which there are a surprisingly large amount. From top-down, large-scale military fights to dungeon crawling to micro-managing kingdom building and more, there is a welcome amount of variety to be enjoyed here. But sadly, the ambitious amount of different modes result in what is an oversimplified and ultimately unsatisfying experience across the board in the long run. It's sadly a case where the developers went with quantity over quality.
Kingdom Grind
Your impressive, sprawling kingdom will require constant attention to never complete. |
Tiny Text
Uneven Story / Ending
The narrative of this game shows initial promise with an intriguing sudden cross of two worlds during a coup to overthrow the king. Unfortunately what follows is a bit of a drab, idealistic mess of a plot with nonsensical plights spread across every kingdom. Should you continue to press forward hoping for a more captivating ending, well, you'll find that it just takes an unexpected and ultimately unsatisfying twist. All in all, this sequel fails to capture the narrative magic of the original that was a young boy dealing with heartbreak by escaping into a world of fantasy. Now that was a memorable journey. This, not so much.
While I may sound pretty negative on this game, I can't deny that I spent a hefty 40-hours with the game, and for the most part, it was a relaxing and enjoyable affair. And if that's all you're looking for, this game can certainly deliver. But at the end of the day, this game fails to deliver any sort of deep or interesting gameplay mechanics, or story for that matter. With a little more polish or considered direction, I'd be more keen on recommending this game. As is though, there are many other more memorable RPG's and adventures to embark on.
If you have any questions or thoughts about this game, please feel free to comment and discuss below. Thanks. And happy gaming!
No comments:
Post a Comment