Thursday, May 24, 2018

Throwback Thursday - World of Goo

Welcome to another Throwback Thursday, our weekly look into my Top 100 games and general nostalgia.  Standing tall this week: The game of teetering towers growing more unstable by the hour that is World of Goo.




Released on October 13th, 2008, World of Goo is a highly acclaimed indie hit produced by 2D Boy, amazingly consisting of only two passionate developers, Ron Carmel and Kyle Gabler.  This unique puzzle game has players using goo balls to construct all sorts of towers, bridges, and other strange structures to reach a specific goal, typically the allure of a mysterious pipe.  A key component that makes these puzzles so tantalizing and thought provoking is the incredible use of physics.  Every level takes a careful consideration into how physics can and should be applied in many an interesting and creative way.  Furthermore, the game frequently introduces new types of goo and other mechanics to keep every new moment fresh and engaging.  While each level only requires a certain number of goo balls to proceed, the game encourages over-achievers to strive for the best possible solution in obtaining as many extra goo balls as possible and earning the OCD achievement for that level.  With every extra goo ball earned, players can then take them to the World of Goo Corporation to try to build the tallest tower possible and compete for world records online.  This brilliant addition not only adds significant replay value to this compelling little game, but really encourages the drive for experimentation and a deeper understanding for various architecture and their limitations to physics.






World of Goo isn't satisfied just being an exceptional puzzle game though.  The game also oozes an abundance of odd humor, style and personality that is distinctly its own.  The art direction is a striking contrast of cute, dark and sometimes eerily beautiful.  Scattered about your adventure are various sign posts which weave a narrative that is often bizarre, fascinating and often strangely hilarious.  And the soundtrack, oh the soundtrack...this game contains perhaps one of the most underrated soundtracks to be found in games.  Every piece of music is so amazingly crafted and varied, from the suspenseful groovy twang to the enchantingly ethereal choirs.  This game is masterful in creating an ambiance and atmosphere of epic proportions.  See below to listen to a few song samples, but I heartily recommend giving the whole soundtrack a listen when you get a chance.  Lucky for you, the developers feel the same way as the whole soundtrack can be found for free here.









Fun Fact: World of Goo is estimated to have been developed over the course of two years, in which the two developers used $10,000 of their own personal savings to make this game.  Development was so tightly carried out, they typically worked in coffeehouses for use of the free Wi-Fi.  Now that's passion.

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